May 26, 2013

Apple II game: Star Blazer



This was one of my favorite games when I was a kid, playing on Apple II.  I was so fascinated by the movement of dropping bombs and the chasing rockets.  I programmed in BASIC and assembly back then, and knew some graphics programming (bitmap, page switching, vector, a bit of 3D) on it -- I was amazed and puzzled how such smooth realistic bomb dropping and chasing rocket movement was programmed.

It was fun days -- things were simple and more fun programming trying to figure out how things were done -- algorithm and graphics wise.



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